Party Animals is an adorable political satire and strategy game about a fictional tropical island that's currently in the grips of election season. You play the role of a quiet mouse bureaucrat who is tired of being a rubber stamp and decides to run for president and shake things up!
On your journey to the Kapitolyo you will raise campaign funds, conduct political sorties, make backroom deals with recalcitrant rhinos, and generally test the limits of how far you're willing to go in order to become El Presidente.
The game is still very much in pre-Alpha, however to get a better idea of what the game will be like, we've crafted an "Explainer" for you. To keep up with our progress check out our devlog and sign on to our mailing list!
Party Animals is being made by a team of Filipino game developers. They are driven to make games that they would be interested in playing, and hope that they are not making a terrible mistake by doing so.
Julius is avant garde. Julius tried to write code for a local game developer but it was not avant garde enough (also did not pay for an avant garde lifestyle) so he now codes back end stuff for an NZ company.
Ryan made the art for popular indie PC games like Spacechem and Prison Architect, and he is now in the process of trying to ride on their coattails to indie success.
Marnielle is a Unity ninja and a much sought after veteran of the Philippine game industry.
Tristan is an awesome game designer who has worked for companies like Gameloft.
We blog about our progress here.
Reach us via Ryan's email: firstname.lastname@example.org